Post by Monty on Nov 26, 2011 19:59:07 GMT -5
LEAD=Leadership
WAR=War
INT=Intelligence
POL=Politics
CHA-Charisma
Similar to the ROTK Stats but used in a different way. To avoid characters being too similar and to bring about more uniqueness, each character is a certain class and this has an effect on your chosen tactic, quests that you want to complete, and boosting what you can add in your working period. Please do not make your tactics too overpowering. If they are strong, then limited them, eg, "can only use once every five turns".
What class should I choose?
All depends on the character you are choosing, but if you are creating a character or just need an extra hand of which class to choose. Here is a quick outline of each class.
LEAD Class - The power of leading!
Your character is one who takes the lead role, either as the ruler or as the Vanguard in the force. If leader, consider what sort of character you want to be and apply it here
Tactic - Anything that boosts confidence and keeps your men moving. For example...Rally, Settle
Quest - Your the Leader, time to prove this in the LED quests and show the enemy whose boss around here.
Working - Ensure Order is high Able to work on other areas though not as strong
WAR Class - Muscle and Strength!
Your character is one who enjoys beating up enemies.
Tactic - Anything that gives you the edge in battle. For example.....Charge, Raid Can also link to troop type.
Quest - Test of strength. Time to put your muscles into practice as you get into sticky situations. No problem for a WAR class samurai!
Working - Training Troop Will. Make them as strong as they can be. You take them with you after all. Able to work on other areas though not as strong
INT Class - The guys with the BIG brains!
Your character is one who takes precaution. Analyses the situation and works out the best route for victory.
Tactic - Time for you to show what you can do and prove why the smartest in the land with tactics such as Confuse, Pit, you name it!
Quest - Your alone. Time for you to shine above the rest and show how great you truly are!
Working - Fields. You know how to improve them! Able to work on other areas though not as strong
POL Class - The speakers of wisdom!
Your character, similar to INT, but able to use intellect to avoid a conflict.
Tactic - Phonology. The art of speaking. Show your powers here by casting Doubt on your enemy or use tactics such as Slow which will do exactly what it says
Quest - You have a mouth - use it in these mind boggling situations which you simply have to talk your way through. No rehearsals!
Working - You often have links with the traders so your expertise resides with the Markets. Time to let them be fruitful! Able to work on other areas though not as strong
CHA Class - The People Person!
Your character is one who everyone is able to talk too. You sometimes hide your inner talents so surprises is your middle name!
Tactic - Anything that literally POPS out of you or act as decoy while you pick up your clown gear and act for the audience.
Quest - Solve areas of dispute. You are the dispute solver after all since everybody likes you, unless you want rivals.
Working - Seeing people is a breeze and for you, just saying JOIN will make people flock to you so time to recruit some soldiers Able to work on other areas though not as strong
If there are any questions regarding Class and Tactics. Please ask in the Staff Contact Thread
((originally created by Simon))
WAR=War
INT=Intelligence
POL=Politics
CHA-Charisma
Similar to the ROTK Stats but used in a different way. To avoid characters being too similar and to bring about more uniqueness, each character is a certain class and this has an effect on your chosen tactic, quests that you want to complete, and boosting what you can add in your working period. Please do not make your tactics too overpowering. If they are strong, then limited them, eg, "can only use once every five turns".
What class should I choose?
All depends on the character you are choosing, but if you are creating a character or just need an extra hand of which class to choose. Here is a quick outline of each class.
LEAD Class - The power of leading!
Your character is one who takes the lead role, either as the ruler or as the Vanguard in the force. If leader, consider what sort of character you want to be and apply it here
Tactic - Anything that boosts confidence and keeps your men moving. For example...Rally, Settle
Quest - Your the Leader, time to prove this in the LED quests and show the enemy whose boss around here.
Working - Ensure Order is high Able to work on other areas though not as strong
WAR Class - Muscle and Strength!
Your character is one who enjoys beating up enemies.
Tactic - Anything that gives you the edge in battle. For example.....Charge, Raid Can also link to troop type.
Quest - Test of strength. Time to put your muscles into practice as you get into sticky situations. No problem for a WAR class samurai!
Working - Training Troop Will. Make them as strong as they can be. You take them with you after all. Able to work on other areas though not as strong
INT Class - The guys with the BIG brains!
Your character is one who takes precaution. Analyses the situation and works out the best route for victory.
Tactic - Time for you to show what you can do and prove why the smartest in the land with tactics such as Confuse, Pit, you name it!
Quest - Your alone. Time for you to shine above the rest and show how great you truly are!
Working - Fields. You know how to improve them! Able to work on other areas though not as strong
POL Class - The speakers of wisdom!
Your character, similar to INT, but able to use intellect to avoid a conflict.
Tactic - Phonology. The art of speaking. Show your powers here by casting Doubt on your enemy or use tactics such as Slow which will do exactly what it says
Quest - You have a mouth - use it in these mind boggling situations which you simply have to talk your way through. No rehearsals!
Working - You often have links with the traders so your expertise resides with the Markets. Time to let them be fruitful! Able to work on other areas though not as strong
CHA Class - The People Person!
Your character is one who everyone is able to talk too. You sometimes hide your inner talents so surprises is your middle name!
Tactic - Anything that literally POPS out of you or act as decoy while you pick up your clown gear and act for the audience.
Quest - Solve areas of dispute. You are the dispute solver after all since everybody likes you, unless you want rivals.
Working - Seeing people is a breeze and for you, just saying JOIN will make people flock to you so time to recruit some soldiers Able to work on other areas though not as strong
If there are any questions regarding Class and Tactics. Please ask in the Staff Contact Thread
((originally created by Simon))